![]() This works best with PP mines near a door that players might want to break into or that zombies will cluster around. Nothing can survive the double-blast, not even a 250-wellness, 600-military-armor-wearing player– but it’s worth noting that there is a tiny delay between the mine going off and the gas barrel exploding, meaning that sprinting players/zombies might not get the full effect. If you place a mine on a gas barrel (even CTs), it will chain-explode. AFs will kill anything except high level players, and will absolutely kill everything within 1 meter of the blast. PPs will kill anything including some ferals and can regularly kill nearby zombies. For defending against zombies, CTs will kill any non-feral non-fat that steps on them and can “sometimes” kill nearby zombies as well. ![]()
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